JS Module Blocks
JS Module Blocks (“module blocks”) are an effort by Daniel Ehrenberg and Surma. It is the result of a lot of prior art, most notably Justin Fagnani’s Inline Modules proposal and Domenic’s and Surma's Blöcks proposal.
Problem space
Any API with a requirement to have code in separate file has been struggling to see adoption (see Web Workers or CSS Painting API as an example), even when there are significant benefits to using them. Forcing developers to put code into separate files is not only an often-cited major DX hurdle, but is especially hard in the era of bundlers whose main purpose it is to put as much as possible into one file.
Any library that wants to make use of one of these APIs faces yet another additional challenge. If you published your library to npm and a user wants to use it via a CDN like unpkg.com, the separate file is now being sourced from a different origin. Even with correct CORS headers, the origin will remain different, which affect how paths and as a result secondary resources will be resolved, if at all.
As a result, folks who want to use these APIs often resort to workarounds. These can have negative implications for performance, security or introduce other limitations. A few specific examples:
- Workers are often cited to be unergonomic because of the need of a separate file. As a result people avoid them altogether and prefer sacrificing main thread responsiveness over the complexity of moving long-running work to a worker.
- Libraries (1, 2)that abstract workers to create more ergonomic APIs often resort to stringification and blobification, which brings all kinds of problems with CSP (stringification relies on
eval
) and paths (data URLs and blob URLs are considered to be on a different host). - CSS Painting API (and any Worklet for that matter) face a similar fate where developers will either resort to workarounds like above or need extensive per-Bundler guidance on how to use the APIs correctly in a modern setup, likely resulting in less adoption.
There is also the long-standing problem that JavaScript cannot represent a “task” in a way that can be shared across realms with having to deal with at least one of the above problems. This has prevented any attempt at building a scheduler for the web (á la GCD) to go beyond the main thread, which is one of the main ergonomic benefits of schedulers.
Module blocks aims to significantly improve the situation with the introduction of one, minimally invasive addition to the language and its integration into the HTML standard.
High-level
Module blocks are syntax for the contents of a module, which can then be imported.
let moduleBlock = module {
export let y = 1;
};
let moduleExports = await import(moduleBlock);
assert(moduleExports.y === 1);
assert(await import(moduleBlock) === moduleExports); // cached in the module map
Importing a module block needs to be async, as module blocks may import other modules, which are fetched from the network. Module blocks may get imported multiple times, but will get cached in the module map and will return a reference to the same module.
let moduleBlock = module {
export * from "https://foo.com/script.mjs";
};
Module blocks are only imported through dynamic import()
, and not through import
statements, as there is no way to address them as a specifier string.
Relative import statements are resolved against with the path of the declaring module. This is especially important when sending module blocks to a worker.
Syntax details
(TODO: Add syntax for module functions.)
PrimaryExpression : ModuleBlockExpression
ModuleFunctionExpression
ModuleBlockExpression : `module` [no LineTerminator here] `{` ModuleBody? `}`
ModuleFunctionExpression : `module` [no LineTerminator here] FunctionExpression
// ... same for AsyncFunctionExpression et al.
As module
is not a keyword in JavaScript, no newline is permitted after module
.
Module function syntactic sugar
Most native platforms offer parallelism with functions as the fundamental primitive, not modules. JavaScript can’t (and shouldn’t) adopt other ecosystem’s primitives directly, as there are fundamental difference. However, to allow the implementation of syntactically lightweight abstractions that aim for similar ergonomics, it makes sense to also offer module functions. A module function is equivalent to a module block with a single, default export:
const m = module function(a, b, c) {
// ...
}
// desugars to
const m = module {
export default function(a, b, c) {
// ...
}
}
HTML Integration
(HTML Integration is in progress in this PR.)
There are 4 main integration points in the HTML spec for Module Blocks:
Worklets
Worklets (like CSS Painting API or Audio Worklet) use the addModule()
pattern to load a separate file into a Worklet context:
CSS.paintWorklet.addModule("./my-paint-worklet.js");
The proposal aims to adjust addModule
analogously to the Worker constructor to accept a Module Block.
Structured clone
Module Blocks are structured cloneable, allowing them to be sent via postMessage()
(to Workers, ServiceWorkers or even other windows).
import.meta.url
import.meta
is inherited from the module the module block is syntactically located in. This is especially useful (if not essential) to make module blocks and the relative paths contained within behave as expected once they are shared across realms (e.g. sent to a worker):
// main.js
const moduleBlock = module {
export async function main(url) {
return import.meta.url;
}
}
const worker = new Worker("./module-executor.js");
worker.postMessage(moduleBlock);
worker.onmessage = ({data}) => assert(data == import.meta.url);
// module-executor.js
addEventListener("message", async ({data}) => {
const {main} = await import(data);
postMessage(await main());
});
Worker constructor
new Worker()
currently only accepts a path to a worker file. The proposal originally aimed to also let it accept a Module Block directly (for {type: "module"}
workers). This is currently put on hold in favor of the in-flight Blank Worker proposal by Ben Kelly.
Realm interaction
As module blocks behave like module specifiers, they are independent of the Realm where they exist, and they cannot close over any lexically scoped variable outside of the module--they just close over the Realm in which they're imported.
For example, in conjunction with the Realms proposal, module blocks could permit syntactically local code to be executed in the context of the module:
let moduleBlock = module {
export let o = Object;
};
let m = await import(moduleBlock);
assert(m.o === Object);
let r1 = new Realm();
let m1 = await r1.import(moduleBlock);
assert(m1.o === r1.globalThis.Object);
assert(m1.o !== Object);
assert(m.o !== m1.o);
Use with workers
It should be possible to run a module Worker with module blocks, and to postMessage
a module block to a worker:
let workerBlock = module {
onmessage = async function({data}) {
let mod = await import(data);
postMessage(mod.fn());
}
};
let worker = new Worker({type: "module"}).addModule(workerBlock);
worker.onmessage = ({data}) => alert(data);
worker.postMessage(module { export function fn() { return "hello!" } });
Maybe it would be possible to store a module block in IndexedDB as well, but this is more debatable, as persistent code could be a security risk.
Integration with CSP
Content Security Policy (CSP) has two knobs which are relevant to module blocks
- Turning off
eval
, which also turns off other APIs which parse JavaScript.eval
is disabled by default. - Restricting the set of URLs allowed for sources, which also disables importing data URLs. By default, the set is unlimited.
Modules already allow the no-eval
condition to be met: As modules are retrieved with fetch
, they are not considered from eval
, whether through new Worker()
or Realm.prototype.import
. Module blocks follow this: as they are parsed in syntax with the surrounding JavaScript code, they cannot be a vector for injection attacks, and they are not blocked by this condition.
The source list restriction is then applied to modules. The semantics of module blocks are basically equivalent to data:
URLs, with the distinction that they would always be considered in the sources list (since it's part of a resource that was already loaded as script).
Optimization potential
The hope would be that module blocks are just as optimizable as normal modules that are imported multiple times. For example, one hope would be that, in some engines, bytecode for a module block only needs to be generated once, even as it's imported multiple times in different Realms. However, type feedback and JIT-optimized code should probably be maintained separately for each Realm where the module block is imported, or one module's use would pollute another.
Support in tools
Module blocks could be transpiled to either data URLs, or to a module in a separate file. Either transformation preserves semantics.
Named modules and bundling.
This proposal only allows anonymous module blocks. There are other proposals for named module bundles (with URLs corresponding to the specifier of each JS module), including "JS Module Bundles" proposal, and Web Bundles. Note that there are significant privacy issues to solve with bundling to permit ad blockers; see concerns from Brave.
TC39 Stage 3 Reviewers
- Nicolò Ribaudo (Invited Expert - Babel)
- Jordan Harband (Coinbase)
- Leo Balter (Salesforce)
- Guy Bedford (OpenJS Foundation)
- Kris Kowal (Agoric)
- Jack Works (Sujitech)
FAQs
Can you close over variables? Can you reference values outside the module block?
No. Just like a separate file containing a ES module, you can only reference the global scope and import other modules.
Can you statically import other modules?
Yes. Just like with a separate file. This is completely valid:
const m = module {
import myApiWrapper from "./api-wrapper.js";
await someTopLevelAwaitLogic();
}
Can Module Blocks help with bundling?
At first glance, it may look like Module Blocks could provide a bundling format for simple scenarios like this:
const countBlock = module {
let i = 0;
export function count() {
i++;
return i;
}
};
const uppercaseBlock = module {
export function uppercase(string) {
return string.toUpperCase();
}
};
const { count } = await import(countBlock);
const { uppercase } = await import(uppercaseBlock);
console.log(count()); // 1
console.log(uppercase("daniel")); // "DANIEL"
In the general case, however, modules need to refer to each other. For that to work Module Blocks would need to be able to close over modules, which they can’t do:
const countBlock = module {
let i = 0;
export function count() {
i++;
return i;
}
};
const uppercaseBlock = module {
export function uppercase(string) {
return string.toUpperCase();
}
};
const combinedBlock = module {
const { count } = await import(countBlock);
const { uppercase } = await import(uppercaseBlock);
console.log(count()); // 1
console.log(uppercase("daniel")); // "DANIEL"
};
// ReferenceError as we can't close over countBlock or uppercaseBlock!!
To address the bundling problem, Dan Ehrenberg is maintaining a separate proposal/idea.
What about Blöcks?
Blöcks has been archived. Module blocks is probably a better fit for JavaScript for a bunch of reasons:
- Blöcks was trying to introduce a new type of function. Both imply that you can close over/capture values outside that scope. We tried to allow that in Blöcks (because it is expected) which turned out to be a can of worms.
- Instead, Modules are well-explored, well-specified and well-understood by tooling, engines and developers. A lot of questions we had to worry about in Blöcks are naturally resolved through prior work in the modules space (e.g a module can only reference the global scope and do imports).
- Modules already have a caching mechanism.
What is a Module Block?
We are still discussing the details, but it’s just an object.
Are module blocks cached?
It depends on what you mean by “cached”. Module blocks have the same behavior as object literals. Meaning each time a module block is evaluated, a new module block is created.
const arr = new Array(2);
for(let i = 0; i < 2; i++) {
arr[i] = module {};
}
console.assert(arr[0] !== arr[1]);
console.assert(await import(arr[0]) !== await import(arr[1]));
However, module blocks participate in the module map just like any other module. So every module block can only ever have one instance in the same realm.
const m1 = module{};
const m2 = m1;
console.assert(await import(m1) === await import(m2));
What about TypeScript?
We've heard concerns from the TypeScript team that it could be difficult to type access to the global object within a module blocks. Unfortunately, this is part of a bigger pattern with TypeScript:
It is notoriously difficult to define what kind of scope a TypeScript file should be executed in (Main thread vs worker vs service worker), which is often solved by having multiple tsconfig.json file and composited projects. In that scenario, it’s even harder to have code that is shared across these TS projects.
When communicating with a Worker, you already need to force a type on the event.data
to bring typing to the communication channel.
All in all, it's hard to judge how much worse or more complicated Module Blocks makes the typing situation.
Nevertheless, we're thinking about this problem and in early discussions with the TypeScript team about possible solutions, such as a TS syntax for annotating the type of the global object for a module block, such as module<GlobalInterface> { }
Should we really allow creation of workers using module blocks?
In my opinion: Yes. The requirement that workers are in a separate file is one of the most prominent pieces of feedback about why workers are hard to adopt. That’s why so many resort to Blob URLs or Data URLs, bringing along all kinds of difficulties, especially relating to paths and CSP. The risk here is that people start spawning a lot workers without regards to their cost, but I think the benefits of lowering the barrier to workers as an important performance primitive outweigh the risks. We have an on-going discussion about this topic.
Examples
Greenlet
(This section needs an update with the Blank Worker proposal.)
If you know Jason Miller’s Greenlet (or my Clooney), Module Blocks would be the perfect building block for such off-main-thread scheduler libraries.
import greenlet from "new-greenlet";
const result =
await greenlet(
["/api", "secretToken"],
module {
export default async function (endpoint, token) {
const response = await fetch(endpoint, {headers: {"Authorization": `Bearer ${token}`}});
const json = await response.json();
/* ... more expensive processing of json ... */
return json;
}
}
);
Implementation of `new-greenlet` using Worker pooling
// new-greenlet
// This is the code that is running in each worker. It accepts
// a module block via postMessage as an async “task” to run.
const workerBlock = module {
addEventListener("message", async ev => {
const {args, module} = ev.data;
const {default: task} = await import(module);
const result = await task(...args);
postMessage(result);
});
};
// Will be assigned a function that puts a worker back in the pool
let releaseWorker;
// The pool itself is implemented as a queue using streams.
// Streams implement the most difficult part of pools; decoupling push from pull.
// I.e returing a promise for a request when no worker is available
// and als storing returned workers when there are no waiting requests.
const workerQueue = new ReadableStream(
{
workersCreated: 0,
start(controller) {
releaseWorker = w => controller.enqueue(w);
},
// `pull()` will only get called when someone requests a worker and
// there is no worker in the queue. We use this as a signal to create
// a new worker, provided we are under the threshold.
// `pull()`’s return value is actually irrelevant, it’s only a signal that
// the we _may_ use to enqueue something. If we don’t, the promise
// will remain unsettled and resolve whenever the next call
// to `controller.enqueue()` happens.
async pull(controller) {
if (this.workersCreated >= navigator.hardwareConcurrency) {
return;
}
controller.enqueue(
new Worker(workerBlock, {name: `worker${this.workersCreated}`})
);
this.workersCreated++;
},
},
{highWaterMark: 0}
).getReader();
// Returns a promise for an available worker. If no worker is in the pool,
// it will wait for one.
function getWorker() {
return workerQueue.read().then(({ value }) => value);
}
export default async function greenlet(args, module) {
const worker = await getWorker();
worker.postMessage({ args, module });
return new Promise((resolve) => {
worker.addEventListener(
"message",
(ev) => {
const result = ev.data;
resolve(result);
releaseWorker(worker);
},
{ once: true }
);
});
}